Ages of Dominion
In Developmentages-of-dominion · ages-of-dominion
A strategy game of gods and empires
Runs on forge-control · Deployed 2026-09-26 · fc1dc326
Features
0 of 9 features shipped · 0 verified
- Status not declared
Six doctrine trees — Industry, Science, Faith, Arcane, Nature and Chaos — with hybrid cross-doctrine capstones
- Status not declared
Procedurally generated hex maps with 9 biomes affecting movement, combat, yields and building eligibility
- Status not declared
37 unit kinds across 3 tiers with counters, morale, flanking, terrain modifiers, siege and naval combat
- Status not declared
Heroes with skill trees, artifacts and army-wide abilities such as rally, smite and teleport
- Status not declared
10 resource types, 39 building types, trade networks and supply wagons
- Status not declared
Six victory paths — conquest, economy, science, faith, diplomacy and team power
- Status not declared
Arcane rituals, portals and sanctified territory for faith-driven empires
- Status not declared
Deterministic Rust ECS simulation compiled to WebAssembly, rendered in 3D in the browser
- Status not declared
Fully data-driven balance with 80+ tunable parameters loaded from JSON or PostgreSQL
What the marks mean
- Status not declared
- — the repo hasn't declared a status
Statuses are self-reported in each repo's features sidecar. “Verified” needs evidence, and where evidence and the declared status disagree, the evidence wins.
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